This course introduces the fundamentals of Virtual Reality (VR) development using UNREAL. Students will apply skills acquired in previous classes to develop a VR experience. Using the VR configuration in UNREAL, students will work in a 4-dimensional environment to develop and test interactivity. Students will be introduced to new skills such as virtual camera positioning, animation integration, FPS optimization and etc. Upon successful completion of this course, students will gain a deep understanding of human computer interaction, programming, and animation.

Pre-requisite: ILS301
This course introduces the fundamentals of Virtual Reality (VR) development using UNITY. Students will apply skills acquired in previous classes to develop a VR experience. Using the VR configuration in UNITY, students will work in a 4-dimensional environment to develop and test interactivity. Students will be introduced to new skills such as virtual camera positioning, animation integration, FPS optimization and etc. Upon successful completion of this course, students will gain a deep understanding of human computer interaction, programming, and animation.

Pre-requisite: ILS302